This
initial habitat design
is one of functionality
at a pioneer level
of provision where
considerations of
assembly time, durability
and full protection
from a hostile alien
environment have
to be taken into
account. Fully modularised,
the emphasis is on
speed and integrity
of construction.
A compromise is made
between security and
claustrophobia, in
that a large well-like
structure (the atrium)
provides a collective
open space with some
contact with admitted
light from the environment,
while also forming
the access to heavily
reinforced and protected
living units.
These
are embedded in
regolith, so providing
a degree
of protection from
solar and cosmic
radiation, small
meteorites, and
insulation from
low temperatures.
Each
chamber is also
capable of being
individually
pressurised, via
its own airlock,
so providing
independent levels
of safety in the
case of pressurisation
failure
in the atrium.
Normally they would
hold two
people each, so
this habitat can
sustain
a group of eight.
Any
break in the station's
airseal
would draw
Goo-balls towards
the leak and implode
them
against the puncture,
thereby catalysing
the resin by the
swift passage of
oxygen-rich
air through it.
Depending on the
size of hole,
several goo-balls
would eventually
plug the
gap and prevent
total decompression.
Their
polymer skin is
internally coated
with a sticky
resin gel that
sets hard on exposure
to
oxygen and low
temperature. Hovering
in equilibrium,
filled partially
with
hydrogen but mainly
nitrogen, they
are balanced to
keep station
at height.
A large pressurised
reservoir of breathing
air is an added
safety feature,
for any situation
where there maybe
temporary
interruptions in
normal piped supplies.
It
has the incidental
capacity to keep
dilute any generated
pollutants,
before these are
extracted from
the artificial
atmosphere by chemical
or catalytic filters.
For this reason
there would be
a proscribed
use of any solvent
based paints, or
materials such
as some plastics
that have evaporating
plasticisers, VOCs,
or toxic emanations
like some synthetic
plastic foams.
Construction
of habitat units
would proceed
from large
excavations handled
by pressurised
mechanical diggers,
where the
main onsite work
would involve
the assembly
of a primary
hexagonal shell.
This would
be buried below
ground, including
a sub-basement.
Assembly involves
casting
conventionally
in situ, a solid
concrete skinwall,
with adjacent
higher level excavations
into
which the
individual
prefabricated accommodation
units
are lowered by air-lifter.
These cylinders would
be finally attached
to the atrium shell
with additional reinforcing
members supporting
a multi-skinned roof
that acts as meteor
screen, insulating
blanket, and radiation
shield. The void
between inner and
outer skins is filled
with polyethylene
spherules (radiation
and shock absorbing),
and is pressurised
for added insulation.
Kevlar jacketing
and an additional
suspended outer mesh
screen act as a further
buffer against meteorite
damage.
The sub-basement contains
life-support backup
equipment and reservoirs
of air, water and energy
in the event of main
failure of services
piped through the access
tunnel. Some additional
power is supplied by
solar panels mounted
above the external
meteorite screen.
Clusters of habitats
would communicate physically
by connecting tunnels,
attached to external
airlock centres. Numbered
zip codes identify
their location with
respect to each other
and base central. As
the complexes enlarge,
a separate level of
rapid transit tubes
may become necessary
to allow smooth movement
of people across facilities.
Psychological engineering
would be a more
subtle and entrenched
problem,
where most Earth
norms will have ceased
to
exist, not least
the gravity at one
third
normal.
Video input
would play a
large part in maintaining
some contact
with
the native Earthside
culture,
as well as providing
information via
Marsnet. Personal
hand-held
devices would
act as fully portable
keyboard/mouse/communicators
to control interactive
screen content
and
data input, giving
access to old
favourite
landscapes, environments,
people and other
surroundings to
act as a familiar
virtual background
in an ever changing
cycle, as well
as controlling
the
embedded technology.
For the second
generation,
the true Martians,
there will unforseeably
different needs.
The value of plants
in
respect of
humanising such an
environment
would be high.
Any organic materials
placed
in the habitat
would have to
be carefully
assessed for
any potentially
infective agents
such
as soil vectored
bacteria, moulds
or viruses,
that transposed,
could colonise
hidden
areas
of moisture
and warmth in the
complex,
possibly
mutating in
the higher levels
of
ionising
radiation.
Some type of soil-less
culture
may be more
suitable.